Berger Paints Ecommerce Mobile App
Task
Design a mobile product experience that enables homeowners or painters to purchase paint and ancillary products online. Design the end-to-end experience from the perspective of a person who is not very digital-friendly but is looking to purchase paint online for the convenience and loyalty benefits. Also, add unique elements in terms of what else can this product do to make the paint buying experience better?
My Role
- Understanding
- Research
- User Persona
- User Flow
- Low Fidelity Wireframe ( Pencil & Paper )
- High Fidelity Wireframe ( Adobe XD )
- Prototype
- Mood Board
- Final Design
- Usability & User Testing
Empathise-Know the user you’re designing for
Key Points
- An ecommerce purchase paint app for homeowners & painters
- Users are not very technical about buying online products.
- App design is very clean & minimalist so that users can’t find any difficulty to buy products online.
- Here users find great discounts, rewards & other special incentives from the local market, so that they are used to buy online paints again & again.
- Here will be a news feed section where users can upload their new home pics. Like, comment or share other pics. Also he/she will be able to create some pole for asking something. So that users can interact more with this product.
- Here will be a play or quiz zone. Users will be able to play games & earn some coupons. Also he/she can participate in a new quiz to earn a coupon and redeem it after. For this process users will interact more with this product & tell others to use this product.
Existing App
User Reviews
Other Similar App
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User Reviews
Nerolac — Colour My Space
User Reviews
Define-Define everything about the user
User Research
User research focuses on understanding user behaviors, needs and motivations through observation techniques, task analysis and other feedback methodologies.
There are two research methods i.e. Qualitative and Quantitative analysis. But In this short time I don’t have time to take user interviews & research. There are some methods I follow like online surveys, paper surveys, mobile surveys.
User Persona
Empathy Map
Empathy map is a collaborative tool teams can use to gain a deeper insight into their customers. Empathy map represents a group of users, such as the customer segment.
I have skipped this part as of now because of the short time.
Ideate-Come up with some unique ideas
User Flow
User flow reflects the user’s progress from the launch of the application to the discovery of all functionalities in the app and doing some actions.
Low Fidelity Wireframe ( Pencil & Paper )
Prototype-Turn your ideas into interactive mockup
High Fidelity Wireframe ( Adobe XD )
Onboarding screen
Login, OTP & Allow Location
Dashboard
Dashboard Search
Product List & Product Category
Product Details
Order Summary, Edit Address & My Cart
Add Payment, Add Card Details, Edit Card Details & Confirmation
Profile-General Info, Profile-Wishlist & Profile-Favorites
Advance Search
Game Zone
Feed
Prototype
A prototype is a simple experimental model of a proposed solution used to test or validate ideas, design assumptions and other aspects of its conceptualisation quickly and cheaply, so that the designer/s involved can make appropriate refinements or possible changes in direction.
Here is the prototype URL-https://xd.adobe.com/view/e101f99c-f311-4dfe-949b-6c4435c696fa-b452/
Mood Board
Final Design
Onboarding
Test-Test your design to get user’s feedbacks
Usability testing
Usability testing is a technique used in user-centered interaction design to evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system.
Here I tested this product as a user & shared the prototype to my friends for their review.